FSX.cfg tweak for better performance
17 years 3 months ago #5452
by YETIV8R
FSX.cfg tweak for better performance was created by YETIV8R
Gents,
Here you go, I'm going to start a thread regarding tweaking of FSX.CFG. Please do add more tips if you come across some.
Thanks.
Naresh
Here you go, I'm going to start a thread regarding tweaking of FSX.CFG. Please do add more tips if you come across some.
Thanks.
Naresh
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17 years 3 months ago #5453
by YETIV8R
Replied by YETIV8R on topic FSX.cfg tweak for better performance
Tweak #1: Under [Main]
FIBER_FRAME_TIME_FRACTION=0.40
This tweak helps with the blurries. More the value, more time is given for CPU to process the textures, thus less blurry. You can experiment with any between 0.01-0.99.
Remember less value means more frame rates, more value means less blurry.
For dual core processors, the recommendation value is between 0.01 to 0.20.
Thanks.
Naresh
FIBER_FRAME_TIME_FRACTION=0.40
This tweak helps with the blurries. More the value, more time is given for CPU to process the textures, thus less blurry. You can experiment with any between 0.01-0.99.
Remember less value means more frame rates, more value means less blurry.
For dual core processors, the recommendation value is between 0.01 to 0.20.
Thanks.
Naresh
Please Log in to join the conversation.
17 years 3 months ago #5454
by YETIV8R
Replied by YETIV8R on topic FSX.cfg tweak for better performance
Tweak #2: Under [display]
TEXTURE_BANDWIDTH_MULT=30
Before SP1, it was recommended to increase the value, but after SP1, it is recommended to lower the value.
Thanks.
Naresh<br /><br /><!-- editby --><br /><br /><em>edited by: YETIV8R, Sep 23, 2007 - 11:52 PM</em><!-- end editby -->
TEXTURE_BANDWIDTH_MULT=30
Before SP1, it was recommended to increase the value, but after SP1, it is recommended to lower the value.
Thanks.
Naresh<br /><br /><!-- editby --><br /><br /><em>edited by: YETIV8R, Sep 23, 2007 - 11:52 PM</em><!-- end editby -->
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17 years 3 months ago #5455
by YETIV8R
Replied by YETIV8R on topic FSX.cfg tweak for better performance
TWEAK #3 - DISABLE PRELOAD
FOR FASTER LOAD TIME
This tweak disables FSX from preloading the default flight to reduce load time once you click "Fly Now". If you change settings or start location, the preloading process starts over again.
Add the following to the [Main] section:
DisablePreload=1
Thanks.
Naresh
FOR FASTER LOAD TIME
This tweak disables FSX from preloading the default flight to reduce load time once you click "Fly Now". If you change settings or start location, the preloading process starts over again.
Add the following to the [Main] section:
DisablePreload=1
Thanks.
Naresh
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17 years 3 months ago #5456
by YETIV8R
Replied by YETIV8R on topic FSX.cfg tweak for better performance
TWEAK #4 - BUFFERPOOLS
This tweak helps reduce the popping & stuttering that you may be experiencing when turning or panning around your aircraft from the outside view. The Bufferpool is the amount of memory used by the system to quickly re-introduce textures.
The default value for SP1 is 4000000, however to help reduce the stutter even more, you can use any value above 4000000.
Add the following at the bottom of FSX.cfg:
[BUFFERPOOLS]
PoolSize=6000000
Thanks.
Naresh
This tweak helps reduce the popping & stuttering that you may be experiencing when turning or panning around your aircraft from the outside view. The Bufferpool is the amount of memory used by the system to quickly re-introduce textures.
The default value for SP1 is 4000000, however to help reduce the stutter even more, you can use any value above 4000000.
Add the following at the bottom of FSX.cfg:
[BUFFERPOOLS]
PoolSize=6000000
Thanks.
Naresh
Please Log in to join the conversation.
17 years 3 months ago #5457
by YETIV8R
Replied by YETIV8R on topic FSX.cfg tweak for better performance
TWEAK #5 - Autogen Trees and houses
This tweak adjusts the number of Autogen objects are rendered in Flight Simulator X.
Insert these two lines under [Terrain]:
TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=2000
TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=1500
Default values are 4500 for trees, 3000 for buildings. The lower the number, the fewer autogen objects will get displayed and the greater your frame rates might be. The actual number used by FSX will scale based on your Autogen Density Slider in FSX. In other words, the slider still has an effect, this just changes the scale of the slider.
Thanks.
Naresh
This tweak adjusts the number of Autogen objects are rendered in Flight Simulator X.
Insert these two lines under [Terrain]:
TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=2000
TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=1500
Default values are 4500 for trees, 3000 for buildings. The lower the number, the fewer autogen objects will get displayed and the greater your frame rates might be. The actual number used by FSX will scale based on your Autogen Density Slider in FSX. In other words, the slider still has an effect, this just changes the scale of the slider.
Thanks.
Naresh
Please Log in to join the conversation.
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