Real D: The Future of Cinema - will this apply to future Flight Simulators too?

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17 years 8 months ago #4021 by SPA031
Real D: The Future of Cinema

by Cam Shea, IGN AU
Australia, April 27, 2007 -

8-)
If we were to tell you that a revolution in cinema — one that's potentially as profound as the advent of sound or colour — was not just on the horizon, but already sitting in hundreds of theatres around the United States and indeed the world, what would you say? If we were to tell you that these cinemas — kitted out with new technology and the content to showcase it — were merely the first waves lapping against the 21st century's multimedia shores, heralding a tsunami of support from filmmakers, studios, production houses and theatre owners, what would you say?

There is indeed a revolution in cinema taking place. It's quietly slipped under the radar of most technophiles, beginning its assault on the way we consume media clothed in thoroughly unassuming garb — the Disney Digital 3-D film, Meet the Robinsons. Yes, we're talking about 3-D. And no, we don't blame you for being skeptical. Most people in their mid-20s or later think of 3-D movies from the old school perspective — goofy red and blue coloured glasses, strained eyes, possible migraines. And most importantly, a so-so 3-D effect. No more.

3-D is back, packing sophisticated, highly refined, and most importantly, affordable technology courtesy of a company called Real D, and it's here to stay. Seriously, go and see Meet the Robinsons in 3-D. It's not the first film to be released using Real D's technology, but it's the first to be designed from the start with both 2-D and 3-D versions in mind, and is an eye-opening experience that will really key you into the potential of the technology. Of course, that's only the beginning and over the course of this article, you'll learn just how seriously the film industry is taking 3-D and why, in only a few years, this presentation will most likely become the standard for the movie going experience.

To help us do so, we interviewed a "who's-who" of the 3-D scene. We spoke to Joshua Greer, the President and Co-founder of Real D; Kyle Odermatt, the computer graphics supervisor responsible for stereoscopic 3-D on Meet the Robinsons; and Steve Schklair, the founding principle of Cobalt Entertainment and its subsidiary 3ality Digital Systems, who is a producer on U2 3-D — the first live-action concert film in 3-D — and a hugely important player in the resurgence of 3-D.

<a href="au.movies.ign.com/articles/784/784033p1.html">...more

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