Running DirectX Windows games on Linux

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16 years 11 months ago #6592 by SPA031
Cedega

TransGaming's flagship product, Cedega, is a proprietary fork of Wine for running Microsoft Windows games on Linux.

Think of Wine as a compatibility layer for running Windows programs. Wine does not require Microsoft Windows, as it is a completely free alternative implementation of the Windows API consisting of 100% non-Microsoft code, however Wine can optionally use native Windows DLLs if they are available. Wine provides both a development toolkit for porting Windows source code to Unix as well as a program loader, allowing many unmodified Windows programs to run on x86-based Unixes, including Linux, FreeBSD, Mac OS X, and Solaris.

To learn more about it, <a href="en.wikipedia.org/wiki/TransGaming_Technologies" target="_blank">click this Wiki link

Cedega (formerly known as WineX) is TransGaming Technologies' proprietary fork of Wine (from when the license of Wine wasn't the LGPL but the X11 license), which is designed specifically for running games written for Microsoft Windows under Linux. As such, its primary focus is implementing the DirectX API.

There is also a version of Wine called WineX / Cedega, which is written for playing games. Specifically, WineX supports DirectX. Unlike Wine, Cedega actually costs money, but its still cheap when you compare the cost of it to an actual Vista install.

:top: <br /><br /><!-- editby --><br /><br /><em>edited by: Robert_Thompson, Feb 02, 2008 - 06:51 AM</em><!-- end editby -->

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